
90 plays, each one with what it is for, the personnel it needs and how it gets stopped. Plus the spacing rules for the twelve seconds left after the play breaks down. Most teams play well with six or eight actions, not sixty: this is a playbook to choose from, not one to copy whole.
Free with any purchase
Tell us the age group, the level you coach at and how many practices a week you get. We send back a practice plan built around it: which of these actions to install first, in what order, how many minutes each block takes and what to look at three games later to know whether it stuck.
It is not a report on your team — we do not have your game data. It is the installation plan, and it is the part most playbooks leave out.


The complete playbook, the defensive manual and the ten family booklets as separate files, so you can print one family per assistant without handing over the whole book.
The ten notebooks are the playbook split by family. Together they hold exactly the same 90 plays and 270 diagrams, with the same one-page sheet per play.










Real pages, untouched. Zoom in if you want to read the diagrams.

What it is for, the personnel it needs, when to use it, the steps in diagrams, where the advantage is, the benefits, how to stop it and the coaching points.

Every glossary entry gives you the name, what it is, when it is used, what it concedes and how it is attacked.

The defensive manual works the same way: every rule with why it exists and what it concedes on purpose.

Every booklet opens with its plays, their difficulty and where each one comes from.
A PDF, in your inbox, as soon as the payment clears. No subscription, no access that expires, no account to create. The file is yours to print and hand to your staff.
The plays come from European and American basketball, and the terms are the ones your staff already uses — pick and roll, horns, flare, ICE, drop, blitz. Court diagrams are drawn to FIBA dimensions, which differ from NCAA and NFHS in the lane and the three-point line, but the spacing principles hold on any floor.
Every play carries a difficulty level (basic, intermediate, advanced, elite) and states the personnel it needs. Basic plays install in one session and require no reads. The elite ones need players you probably do not have, and the document says so.
Yes, and they cost nothing. If we improve a document, the new version appears in your order page automatically. You are not asked to pay again.